NVIDIA brings gaming to Computex 2022

May 25, 2022 - 10:54
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NVIDIA brings gaming to Computex 2022

These days, Computex 2022 is being celebrated, and among so many intriguing hardware announcements, NVIDIA took the most playful part yesterday, despite the fact that it is one of the enterprises with the biggest volume in the technological sector.

Of course, we speak to games and how their technologies contribute to providing top-tier experiences not only to those with the most powerful hardware but also to those with more modest systems who do not want (and properly so) to forego excellent performance.

As a result of the NVIDIA presentation, we learned which games will soon acquire DLSS support via the company's Game Ready drivers. Remember that DLSS is NVIDIA's artificial intelligence-based resampling technique, which allows the GPU to generate frames at a reduced resolution, which is then increased while keeping the quality of the original output.

The first newcomer in this regard is Hitman 3, which has had NVIDIA DLSS support since May 24. as well as ray-traced shadows and opaque highlights. The performance boost in Ultra mode with ray tracing and 4K resolution means that the frame rate is multiplied by two.

Furthermore, NVIDIA has released the following previews of future titles:

  • On July 1st, F1 22 will be released with DLSS and opaque reflections, transparent reflections, ambient occlusion, and ray traced shadows.
  • Icarus will add support for NVIDIA Reflex in June, offering lower latency and better responsiveness in-game.
  • Deep Rock Galactic - Enabling NVIDIA DLSS will give gamers up to 60% more performance.
  • Loopmancer will support DLSS and ray-traced reflections when it launches this summer. With DLSS enabled, performance is more than doubled at 4K resolution and with ray tracing enabled.
  • Warstride  Challenges is now available with DLSS and NVIDIA Reflex. With both enabled, you will increase your performance by 2x at 4K and reduce system latency by up to 53%.
  • LEAP  will support DLSS in early access on June 1. DLSS doubles the performance of the game.
  • Vampire: The Masquerade – Swansong is available now and has received a performance-doubling DLSS update, so all GeForce RTX 30-series GPUs reach 60 FPS at 4K on the most demanding graphics settings.
  • Raji: An Ancient Epic is out now and supports DLSS, as well as including reflections, ambient occlusion, and ray-traced shadows. NVIDIA DLSS increases performance by up to 3x at 4K and over 2x at other resolutions, allowing you to experience Raji: An Ancient Epic in all its glory at 60+ FPS.
  • Propnight is now available with NVIDIA DLSS, increasing performance by up to 85% at 4K.
  • Hydroneer is now available with NVIDIA DLSS and gets up to a 50% performance boost, allowing all GeForce RTX gamers to play at 4K and max settings at over 60 FPS.
  • My Time  At  Sandrock will be released on May 26 with NVIDIA Reflex and a 34% reduction in latency.
  • Ghost now has a DLSS update available, which increases performance by up to 70%, allowing all GeForce RTX gamers to experience and enjoy  Ghost at its best.
  • Soda Crisis is now available with NVIDIA Reflexm, which offers a 23% latency improvement.
https://www.youtube.com/watch?v=icEa4c9USS4&t=1s