Diablo Immortal already has a date: June 2
Photo Credits: DiabloImmortal/Promo
Blizzard's involvement in Diablo Immortal dates back a long time. Years have passed when Wyatt Cheng, Diablo's chief designer, walked the stage and, with the best face he could muster, proclaimed with the great uproar that the latest, newest, best, it was going to be a new Diablo that would arrive on Android and iOS. If you recall the event, you will recall the round of questions from the audience.
To be fair, we may say that the reception of the announcement in Blizzard was much below what we imagine they expected, which we can see has something to do with the delay. And, certainly, we must acknowledge that it appears that the firm picked up the glove thrown by the author of one of the most remembered questions of that presentation, and as a result, today it has given us the most unexpected surprise that we could have expected from Diablo Immortal.
And, yes, the game will be available for Android and iOS, but, contrary to what Cheng mentioned during the Diablo Immortal presentation, there will also be a PC version with cross-play. A move that, in my opinion, is a big success, because it includes, as it should have been from the start, the massive player base of all the titles in the saga, of which we can see that a significant portion prefers, to play, PC to mobile and other devices.
Also, after years of anticipation, we now have a release date for Diablo Immortal, and it won't be too long, as it will arrive on June 2, a month and a week from now. It will, as expected, be a free-to-play game with a store where we can buy enhancements and cosmetic items. While the mobile interface will be touchscreen, the PC Diablo Immortal can also be played with a keyboard and mouse.
According to Cheng, his goal from the beginning was to provide a triple-A title in the Diablo saga, and now, after revealing that Diablo Immortal will also be available on PC, he has stated that the game proposal, both on one and another platform, will not be dissonant with what Diablo titles have always provided. Which we can understand as meaning that, despite being a mobile-only title, it will not lose the intricacy (or at least not all of it) to which the saga has accustomed us.