Zelda Ocarina of Time in Unreal Engine 5

May 28, 2022 - 13:10
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Zelda Ocarina of Time in Unreal Engine 5

Zelda Ocarina of Time is a classic Nintendo tale that, despite not reaching the heights attained by Zelda Breath of the Wild, is fondly remembered by the large community of Link fans and their unending and enjoyable adventures.

On this occasion, we have a CryZENx project, which is currently only available to Patreon clientele, and which uses a recently released version of the Epic Games development engine to provide a state-of-the-art visual experience to Zelda Ocarina of Time, in a playable project that can be downloaded by those who support their projects with a minimum of two dollars per month.

CryZENx does not skimp on the usage of cutting-edge technologies to deliver Zelda Ocarina of Time to 2022. The use of Lumen, the innovative lighting system of Unreal Engine 5, is the clearest example of this, as we have already seen in other developments.

Such as the Matrix demo, which was released concurrently with the release of the second Matrix Resurrections trailer at the end of last year, and which left many of us with our mouths open.

https://www.youtube.com/watch?v=UP6Tr-W2r1k

Also, according to some media, this recreation of Zelda Ocarina of Time with Unreal Engine 5 would include other technologies such as NVIDIA DLSS, albeit there is no record of official backing from NVIDIA for the project, so we understand that in all cases, this would come directly from Unreal.

Regardless, and only with what Lumen has to give, we have found something that, more than a facelift, appears to be a comprehensive rejuvenating cosmetic surgery of the highest quality.

It's not the first time the community has banded together to create remakes of Zelda Ocarina of Time. Both in 2015 and later in 2017, we saw two remakes of the game, both with Unreal Engine 4, and both with stunning results when contrasted to the traditional aesthetic.

Thus, if the shift was already astounding at the time, you can picture the outcome of taking this leap and bringing Zelda Ocarina of Time to Unreal Engine 5.

The bad news, as you may have guessed, is that we are discussing an unofficial project, and so it will not receive Nintendo's permission.

And, given how conscientious the big N is about intellectual property, especially in this situation where CryZENx does earn monetary compensation for the game, we may expect a cease and desist letter from the company's legal department at any time.